Update Notes

Discussion in 'General' started by Cory, Mar 13, 2019.

Thread Status:
Not open for further replies.
  1. Additions:
    • Added resource drops multiplier to config.
    • Added *_Origin crafting output flag which can be set to World, Admin, Craft or Nature overriding default item origin type.
    • Added sendSalvageTimeOverride RPC for plugins.
    • Added sendRelayToServer RPC for plugins to move player to another server.
    • Added Foliage_Cut_Radius setting to floor structure types.
    • Added Kills_Object condition type which takes an _Object GUID, and an optional _Nav area. Requires destroying certain number of objects.
    • Improved inventory search to be useable while filtering stat counters.
    • Improved kill counter visibility to respect skin visibility toggle.
    • Tweaked quicksave button to take the place of favourite button in singleplayer.
    • Tweaked spec ops helmet to exist.
    • Fixed stuck loading assets when master bundle failed to load.
    • Fixed blimp center of mass.
    • Fixed colliders on Greece Backlash gun.
    • Fixed unable to lean over waist-height walls.
    • Fixed forcing camera into walls by leaning while running sideways.
    • Fixed LOD issues with apple juice and canned beef.
    • Fixed potential causes of some workshop download failures.

    Continue reading...
Thread Status:
Not open for further replies.

Share This Page