Update Notes: Additions: Added mesh/tree/object painting brush to foliage tool. Added sea level water volume option to disable puddles underneath. Added water volume type option for dirty/salty/clean refills. Added option to preview affected coordinates to landscape tool. Added foliage volume options to block specific foliage types. Improvements: Improved landscape tool to use inspector and support config undo/redo. Improved to cull large water volume surfaces as multiple tiles. Improved multiple/single enum inspector, added InspectableEnum attribute. Updated to Steamworks 1.39. Updated to Unity 5.5.1f1. Tweaks: Tweaked equipped Steam items to show a gear icon. Tweaked to ignore econ ticket until fixed. Fixes: Fixed several missing example object bundles. Fixed potential problem loading game mode. Fixed level to save objects by GUID. Foliage Brush: You can use this to quickly mass-place objects like pebbles, grass, trees and boulders. For example you could paint some pebbles onto the ground around a crash site, or boulder objects onto a cliffside like in the Russia map. Check out painting the Boulders_00_Collection for an example of that. Hold shift to erase painted details, or control to erase only the selected asset/collection. Continue reading...