Update Notes

Discussion in 'General' started by Cory, Nov 24, 2017.

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  1. Update Notes:

    • Added Police Motorcycle. [ID 188]
    • Added hunting quest condition type. (Condition_#_Type Kills_Animals)
    • Added support for item crafting blueprints to use quest conditions and rewards. (Blueprint_#_Conditions and Blueprint_#_Rewards)
    • Added DamageTool::playerDamaged event for plugins to override damage values.
    • Added support for plugins to adjust gravity per-player. (PlayerMovement::sendPluginGravityMultiplier)
    • Added ability to set 3rd person center in vehicle with "Camera_Center" child transform.
    • Added support for trains on looped tracks.
    • Tweaked vehicle removal to kick all passengers in case of being called incorrectly.
    • Fixed train unable to ram mannequins and double doors.
    • Fixed revoking storage access after death.
    4.0 Development Progress:

    Earlier this week I put up a blog post describing recent progress on 4.x.
    You can find it here if you'd like to give it a look:

    4.x Devlog #002[blog.smartlydressedgames.com]

    Continue reading...
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