3.18.11.0 Update Notes

Discussion in 'General' started by Cory, May 12, 2017.

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  1. Update Notes:

    Additions:
    • Added Top Gun quest for Andy on the Liberator.
    • Added Fighter Jet. [ID 140]
    • Added Fighter Pilot Outfit. [IDs 1472-1474]
    • Added assets for waterfalls, simple example in Devtest4.
    • Added effect volumes to devkit for placing particle effects.
    • Added lock handles option to selection tool.
    • Added ability to spawn objects/types by E hotkey in devkit.
    • Added search fields to landscape and foliage filtered browsers.
    Improvements:
    • Improved to run execute.config from cloud folder as well.
    Tweaks:
    • Tweaked graphics draw distance to affect decal draw distance.
    Fixes:
    • Fixed a performance problem with debug visualization in devkit.
    • Fixed devkit save window checkboxes.
    • Fixed some bugs with pilot weaponry in multiplayer.
    • Fixed decal visibility group visible option.
    • Fixed copying decal selection in devkit.
    • Fixed discolored corner of Diner #3 window.
    Map Progress:

    I made quite a bit more progress on the assets this week, and will continue with that next week hopefully wrapping up the objects/nature stuff before Friday, then leading into working on the map itself properly. Thanks for all the great suggestions/feedback - keep it coming!

    One of the areas I mentioned last week that I worked on are the burning city assets which I teased here if you missed it:
    Link

    Continue reading...
     
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