Update Notes: Additions: Added hang gliders. Added war boat, skipper and scrounger vehicles. Added deadzone to Hawaii. Added option to preferences to disable bloom lens dirt. Improvements: Improved volcano area on Hawaii. Improved to log asset capitalization differences to errors. Tweaks: Tweaked hovercraft skirt, turn radius. Tweaked seaplane bumper size. Fixes: Fixed placing storage on drowned vehicles about to despawn. Fixed to properly cleanup buildables on vehicle when despawned. Fixed chart baking and updated Hawaii chart. Fixed closing editor pause menu. Fixed possible bug with devkit dropdowns. Fixed saving kill volume configuration. Fixed naming of several Hawaii objects breaking Linux servers. Fixed placing barricades on a few vehicles. Fixed seaplane tail colliders and removed halos. Fixed coaster seats 3 and 4 to face forward. Fixed colliders and headlight/taillight on fishing boat. Fixed mismatched materials on serveral vehicles. Fixed colliders and incorrect seats in fire truck. Fixed fishing boat boyancy alignment. Fixed hospital vehicle collision and hospital building fortification slots. Fixed spruance fortification slots. Fixed cruiseliner glass transparency. Fixed Industrial_Pipe_Gate serverside collision. Fixed tree stump materials and hitboxes. Fixed lighting on seaweed objects. Fixed clipping on Haiku railings. Fixed ship repair bay fortification slots. Fixed floating phones. Fixed floating/sunken trees and through cave ceilings. Fixed a player spawn underneath the map. Fixed some large terrain holes. Fixed volcano kill volumes to affect vehicles. Fixed helipad at hospital. Fixed objects appearing through facility walls. Fixed floating tables at the memorial. Fixed hang glider spawns. Fixed missing ranger spawns. Fixed coastguard spawns to use newer systems. Fixed audio in dark ambiance caves. Continue reading...