3.15.13.0 Update Notes

Discussion in 'General' started by Cory, Aug 12, 2016.

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  1. Update Notes:

    Additions:
    • Added landmark LODs for most large objects.
    • Added automatic landmark LODs for trees.
    • Added landmark draw distance option.
    • Added region complexity to visibility menu in editor.
    • Added config options for losses from combat vs environment deaths.
    • Added buttons to enable/disable skins and mythics in-game.
    • Added new faces and wheel of emotions to gestures menu.
    • Added new hair and beard styles.
    • Added smoothed camera mode. [Default F5]
    • Accepted several new curated workshop items.
    Improvements:
    • Improved road vertices to have adjustable offset.
    • Improved spawn tables tool to allow editing.
    Tweaks:
    • Tweaked undriven vehicles to not damage players.
    • Tweaked muzzles to decrease drop slightly.
    Fixes:
    • Fixed barrel bullet drop multiplier not applying.
    • Fixed to include scaling in copy transform.
    • Fixed first person muzzle flash light.
    • Fixed workshop agreement link appid.
    Map:

    Again this week I was mostly working on the new map, apologies for the filler update. As expected more required objects popped up alongside final steps like spawn tables, but everything's coming together so I think it's safe to say you'll be seeing more about the new map very soon!

    Continue reading...
     
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