3.13.2.0 Update Notes

Discussion in 'General' started by Cory, Nov 1, 2015.

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  1. Additions:
    • Added map, item, vehicle, skin and object type workshop tags/filters. [Only compatible with newly uploaded workshop files]
    • Added item node type to Horde mode for getting items with score.
    • Added civilian night vision goggles. [ID 1044]
    • Added kryzkarek, yuri, nykorev, matamorez, snayperskya and viper drops.
    Improvements:
    • Improved server list to not show results if version is out of date.
    • Improved consistency of economy items by making new tool/updating old to new format.
    • Improved military night vision goggles appearance.
    • Improved lovely mythic effect.
    • Improved mythics to lock to bones properly when leaning/looking.
    Tweaks:
    • Tweaked farms/bushes to give some experience.
    • Tweaked ace animation holding position.
    • Tweaked roadmap button text.
    • Tweaked zombies to wear any clothes.
    • Tweaked night vision colors.
    • Tweaked maximum ammunition spawn.
    • Tweaked zombie counts in Horde mode.
    • Tweaked wealthy mythic effect fade-in.
    • Tweaked bluntforce to spawn on Washington.
    • Tweaked some mythics to trail behind the player.
    • Tweaked divine/rainbow mythics to no longer drop.
    • Tweaked economy icon hosting to use AWS.
    • Tweaked party/freezing/energized mythics to drop.
    Fixes:
    • Fixed skins on ready-to-use workshop.
    • Fixed missing key icons on box.
    • Fixed standing with non-space key.
    • Fixed muzzle flash/tactical light/etc locking.
    • Fixed glow on flashlight.
    • Fixed missing fuel tank at racetrack.
    • Fixed blowtorch particles.
    • Fixed taking off clothing.
    • Fixed headphones material.
    • Fixed glowing mythics casting shadows.
    • Fixed detailing on barrels.
    • Fixed glossy blood splatter.
    • Fixed including empty folders in maps list.
    • Fixed scrapping night vision goggles.
    • Fixed bright spot on road models.
    • Fixed moving muzzle flare in first person.
    • Fixed special case for Gold skin backwards compatibility.
    Sorry about the super early update! Something got mixed up and some parts of the update were distributed incorrectly, so may as well release everything else as well. :)

    One of the time consuming parts of this update is the tools upgrade for the economy. This is not really visible, but will make it a lot easier to quickly fix bugs or adapt to updates to the inventory service like tags.

    Today I got a new AppID on Steam named "Unturned Experimental" which is very useful to test upcoming Steamworks-related updates without messing with the release version, for example adding the new Workshop tags! In the future it may be used for closed testing of networking improvements (it has its own listing on the server browser) which leads into the next topic:

    Which of these would you like me to work on in October? Originally my intent was to create a huge Halloween event with Horde mode, but I think it may be more important and better for the future to really focus hard on optimizing the networking. I've been reading up on as many networking articles as I can find, and while 3.0's networking is better than 2.0's there's still plenty of room for improvement. Either way at the very least I will add some cool Halloween easter eggs/items!

    Continue reading...
     
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